Services

Everything a game needs, start to patch.

We work on our own games and on commissioned projects. Each service below can be booked on its own or combined into one project. Prices are agreed individually in a written proposal.

Original video games

BenjyUEFN develops its own video games and playable experiences. Each project starts with a simple question: what should it feel like to play? From there we sketch the core loop, build a rough prototype and keep refining movement, challenge and pacing until the game is fun to return to.

Our own games are published under the BenjyUEFN name and are made for players who enjoy short sessions with friends as much as longer solo runs.

What it includes

  • Game concept and core loop design
  • Prototyping and iteration
  • Level layout, art direction and sound selection
  • Release preparation

Good for

Players who want new things to play, and anyone curious about what we are building next.

Game publishing and release

Publishing is more than pressing a button. Before a game goes live we check that it runs as intended, write a clear and accurate description, prepare screenshots and make sure the release meets the rules of the platform it is published on.

We publish our own titles and, by agreement, can help other creators get their game ready for release.

What it includes

  • Pre-release checklist and test pass
  • Store or listing text and screenshots
  • Age and content guideline review for the platform
  • Release scheduling and follow-up

Good for

Creators and small teams with a finished or nearly finished game.

Level and map design

Good levels guide players without telling them what to do. We design maps and levels with clear sightlines, readable routes, sensible checkpoints and a difficulty curve that rewards practice.

Levels can be made as part of one of our own games or as a standalone piece of work for a client project.

What it includes

  • Layout sketches and blockouts
  • Route, checkpoint and spawn planning
  • Difficulty tuning
  • Playable test builds for feedback

Good for

Creators, communities and organisations that need a specific map or level.

Commissioned game experiences

Some projects start with someone else’s idea: a game for a community, an event, a classroom activity or a creator’s audience. We listen to what you want players to experience, propose a scope in writing and build it with regular check-ins along the way.

Every commission is quoted individually after we understand the brief. There is no fixed price list, because no two projects are the same size.

What it includes

  • Brief and scope agreement
  • Design, build and playtesting
  • Review rounds with you
  • Handover or publishing, as agreed

Good for

Businesses, creators, schools and communities that want a game of their own.

Updates and live content

Once players arrive, they find things nobody else noticed. We read feedback, fix bugs, adjust balance and add new levels, modes or seasonal content when it makes the game better.

For our own games this is ongoing work. For client projects, post-launch support can be agreed as part of the commission.

What it includes

  • Bug reports and fixes
  • Balance and difficulty adjustments
  • New levels, modes or themed content
  • Patch notes written in plain language

Good for

Players of our games and clients who want a game looked after after release.

Playtesting and quality review

Playtesting tells you how a game really feels. We play through builds methodically, note bugs with clear steps to reproduce them and flag the places where players are likely to get stuck or lose interest.

Findings are delivered as a written list you can work through, ordered from most to least important.

What it includes

  • Structured play-through sessions
  • Bug list with reproduction steps
  • Notes on pacing, clarity and difficulty
  • Re-test after fixes

Good for

Creators who want a second pair of eyes before or after a release.

Next step

Have an idea? Send us a brief.

Use the brief builder on the home page or write to us directly. We will reply with questions and, when we have what we need, a written proposal.